I changed some routines around a bit, so it may also be more accurate (still can't say, I'd be happy if someone would post a report ). Also renamed the "data" folder to "dat" so that it can be placed in the same directory as dolphin without trouble.
#DOLPHIN EMULATOR MEMORY CARD B SERIAL#
from previous ones, so this is mainly just new features (comment, internal name, and disc serial detection). uncommented, sorry), and binary are attached.Įdit 3: New version (0.2>0.3). undergoing a fix.Įdit 2: Error fixed, tested and works (tested with Wind Waker only, though it'll work with all others theoretically). internal names), etc.Įdit: Download removed. Keep in mind that the "data" folder is necessary, and that no other memcard_a.raw will work if placed here (so keep a backup!).įuture versions will be a bit more fancy, such as banner loading, game name recognition (to an extent. Currently it only supports injecting on a per-file basis (as in, only one game per memcard_x file), but the next version will fix that. GCI in the program, and click "make dolphin memcard." From there, just overwrite (or make a new one, doesn't matter, though you'll eventually have to overwrite) your old memcard_a.raw or memcard_b.raw file, and run the game. GCI saves from say, gamefaqs, and convert them to usable Dolphin Memcards. Note that I haven't tested it as I have no GCMs/ISOs. Been working on it on and off and it's much more dynamic, should work. Here's a new version of Dolphin Memory card maker (GCI>Memcard_x.raw) which should actually work.